Archive for the ‘Heuristic Analysis’ Category
Heuristic
06Jul10
Heuristic (pronounced /hjʉˈrɪstɨk/, from the Greek “Εὑρίσκω” for “find” or “discover”) is an adjective for experience-based techniques that help in problem solving, learning and discovery. A heuristic method is used to come to a solution rapidly that is hoped to be close to the best possible answer, or ‘optimal solution’. A heuristic is a “rule of [...]
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Tags: abstract thinking, discovery, heuristic, learning, perception, problem, problem solving
Ten Usability Heuristics
20May10
by Jakob Nielsen These are ten general principles for user interface design. They are called “heuristics” because they are more in the nature of rules of thumb than specific usability guidelines. Visibility of system status The system should always keep users informed about what is going on, through appropriate feedback within reasonable time. Match between [...]
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Tags: aesthetic and minimalist design, consistency and standards, flexibility and efficiency of use, help and documentation, recognition, system status, user control, user's language